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Text 2005:    1

Text 2007:  1 

Text  2009:   1

5th Biennial of Douro  2010:   1

Text  V/5 Foundation SecondLife:   1

   Text 2011:    1

6th Biennial of Douro  2010:   1

 

 

The project Public Gallery for Digital Arts started in 2005 aiming at questioning the concept of art gallery and museum spaces, and integrating it in the space of the city.

Thus, it was intended to act, bearing in mind “the need to broaden the artistic speech to the Polis”, following the concept of global village set by online technologies. The resort to these technologies has enhanced the development of this project through the active participations of artists from all over the world. So, from the beginning of this project, the agglutinating idea of the need for these participations at a distance to materialize within the urban space prevailed, based on some sort of outdoor that could, somehow, evidence that intimate relationship between the work of art and the daily space of the city. 

Once the urban equipment design, exclusively built for the event, was settled, it then became absolutely necessary to cater for the artistic performances at a distance in digital files that could be used afterwards, including in printing jobs. 

According to these principles, the opening sequence of this artistic project, based on participations at a distance, from 2005 to 2007, was the invitation addressed to different international artists. They were requested to send their works of art as in digital productions. After these works were received, in digital files, they were manipulated and printed in materials that could then be held in outdoors, available throughout the village’s walking path.

Later, in 2008, this artistic project of public intervention shifted to the new virtual technologies, namely the Metaverse, by resorting to the digital platform Second Life. However, we can still easily acknowledge, in this shift in resources and platforms, the upholding of the original premises of the project Public Gallery for Digital Arts, namely those connected to the concept of exhibitive urban space and that of artistic participation at a distance, enhanced by technologies resulting from globalization. 

Next, we present two texts published in the catalogues of the International Biennal of Vila Nova de Cerveira (2005/2007), as well as another text related to the presentation of the project developed for the Second Life platform. Currently, this project has been established through the virtual creation of the Portuguese Cultural Centre V/5 Foundation.

 
General view of avatars's Outdoors projects for inner world of Second Life.
General view of remaked Outdoors street models, in V/5 Foundation, that was presented at Vila Nova de Cerveira.

Street Gallery for Digital Arts (Element 1): Liina Siib's artist project / 2005 / Vila Nova de Cerveira